Bennett takes no damage from being launched, but can take fall damage if he falls down a cliff. Level 2: Unleashes 3 consecutive attacks that deal impressive Pyro DMG, but the last attack triggers an explosion that launches both Bennett and the enemy. Level 1: Strikes twice, dealing Pyro DMG and launching opponents. Hold (Short): Charges up, resulting in different effects when unleashed based on the Charge Level. Press: A single, swift flame strike that deals Pyro DMG. Depending on how long he charges for, different effects occur.
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